The KansasFest 2012 keynote speaker this year is John Romero, who got his start writing games for the Apple II computer, in various magazines, and in the disk magazines UpTime and Softdisk. When he left Softdisk to start his own company and create shareware games, one of the groundbreaking games he helped create established the entire genre of first-persone shooters. Wolfenstein 3D was a reinvention of the older Apple II game Castle Wolfenstein, and although it was not made for the Apple IIGS (or Apple II) in the beginning, it eventually did make its way to the GS. You can read the story in a new Spotlight story here.
True indeed!
I used to have this game running on my Apple II (on a floppy disk). It was great!
But according to the wikipedia article on the game it was just an “inspiration” for the Wolfenstein 3D.
http://en.wikipedia.org/wiki/Castle_Wolfenstein
Reinvention, inspiration. You say potato, I say potahto.